Fishing + boating · in development
Fishing Chaos
A physics-driven fishing and boating game on a compact Australian-style lake, built on Chaos System.
In development
The project
The boat and the line have work to do.
- Operate a tinny and choose floating or sinking tackle
- Cast, retrieve, attract and fight bass
- Line tension, reel drag and landing or losing a catch
- Water, buoyancy, weather and synthesised audio
Current state
The simulation loop is implemented and the Windows DirectX 12 build has received native inspection. First-playable acceptance remains open, including wake disturbance, movable loads, flexible rod/fish presentation and spatial audio.